GGBOOK V3

Help Center

Guides to connecting a club, working with players, analytics and loyalty tools.

These guides describe GGBook V3. Actions in the admin panel require signing in; the V3 panel address will be provided when it becomes publicly available.

Getting Started

First steps: connecting your club Connect your Gizmo V3 server to GGBook to enable locations, users, monitoring and analytics. Before you start A Gizmo Web API address and port reachable from the GGBook…Subscription and billing GGBook subscriptions use service-days : one day of service for one club is one service-day. The balance is tracked per Gizmo server and is consumed according to its num…Staff sub-accounts and permissions A sub-account gives a staff member access to selected clubs and actions in the GGBook panel. Invite a staff member Open Sub-accounts , select “Invite”, and enter their …Sites and the mobile app This is where you configure the mobile app (PWA) your players use: domain, appearance and the whole feature set. Structure One domain (app address) can serve several cl…My Profile and Password Open the admin profile from the account menu at the bottom of the panel. You can update your name, change your password and manage V3 admin sessions here. Account detai…

Club & Server

My Clubs: locations, geo and taxi The list of your Gizmo servers and their locations: connection state, subscription, enabling/disabling clubs. Server and locations One Gizmo server serves several locat…Custom client Manage the branded GGBook client on club PCs: plugin status, updates, theme and client pages. What's here Plugin status — version and state of the GGBook extension on y…Utilities Bulk data tools. Owner-only section. Inactive users Finds accounts that haven't shown up for a long time — by last session and last invoice (not by balance!): Set how m…

Working with Customers

Users Search and manage your club's player accounts. User card Search by nickname/phone/email opens the card: Profile — details, group, balance, status (in club / away). Sess…Host monitoring Live state of every PC in the club: who is playing, where and for how long, what is locked or out of order. Host cards Each host is a card with number, group, connectio…Shift The front-desk administrator's workspace: cash register and current-shift operations. Staff see the shift's revenue, payments and operations, process top-ups and contro…Traffic sources Where new players come from: tagged promo links and registration statistics for each. How to use Create a source (e.g. "VK ads", "Flyers"). Get the tagged link — use it…Reservations Reservations shows bookings by host and hour for the selected day. Use the schedule Choose a date at the top. Hours run horizontally and PCs vertically. Select an empty…Product orders Product Orders shows staff the active orders placed by players in the app and lets them process each order by status. Queue and order card Filters show all, new, in-pro…

Gamification

How gamification works: signals and automation Tasks, achievements and membership levels use the same signals : the system measures a player's action, compares it with a target and makes a reward available. Battle P…Tasks: from simple to advanced An event groups tasks and sets shared rules: when they run, who can see them and how often a player can win. A task inside the event has conditions and rewards. Start w…Achievements An achievement is a reusable player condition. It can have its own reward, serve as a row in a task and contribute to membership levels. If a goal is used only once, an…Levels Membership levels form a ladder. Every tier links to a Gizmo user group ; reaching the tier applies that group's Gizmo rules. This is separate from Battle Pass levels. …Battle Pass Battle Pass is a separate seasonal XP path . Players complete tasks linked to the season, level up the pass and claim rewards. A Battle Pass level does not change the G…Cases A case opens with a key . The server draws one prize using configured chances and records the result. Another mechanic can grant the key; if sales are enabled, the play…Reward codes A pool stores unique codes that can be granted by a task, achievement, Battle Pass level or case prize. Creating a pool does not grant a code by itself: select it in a …Reward claims Staff use this section for reward claims: products handed out at the counter and automatic rewards that could not be delivered. Counter handout Find the player and chec…

Marketing

Promo codes Codes players enter in the app to get a reward. A tool for advertising, social media and compensations. Reward types Points — credited instantly; Balance money ; Play t…Giveaways Regular automatic scheduled rewards: every week at a set day and hour the system rewards everyone who met the conditions during the past period. Setup Name, locations, …Birthday Automatic player birthday rewards: the gift is credited by itself, no staff involved. Setup Reward: points, playtime, product or keys. When to grant: on the birthday it…Daily login bonus A reward calendar for visit streaks: day 1 — a small bonus, day 7 — a big one. The classic retention mechanic. Setup Define the day chain and each day's reward (points,…Referral system Players bring friends and get rewarded — word of mouth with measurable results. How it's built Every player has a GG ID and a personal invite link in the app. A new pla…

Analytics

Dashboard The dashboard shows the selected club's revenue, host occupancy, player activity, invoice items and upcoming reservations. Analytics period Choose today, week, month, y…Reports Deep club analytics for any period. What's inside Financial reports — revenue by day/category, payment methods. Audience — active players, new/returning, churn. LTV — c…

Mobile App

What players see: app overview The mobile app is the player's personal account: balance, shop, tasks, cases and everything else you have enabled. It installs on the phone in one tap right from the br…Shop, rates and top-up Players can top up their balance and buy club products without coming to the counter. Balance top-up The "Top up" button on the home screen: the player enters an amount…Game mechanics from the player's side Everything you configure in the gamification sections is what players see in the app — here is how it looks from their side. Tasks A list of events with tasks and per-t…Player profile and services The profile is the player's service hub: personal details, friends, club documents and useful buttons. What's inside Personal details — name, email, phone, password cha…