Codes players enter in the app to get a reward. A tool for advertising, social media and compensations.
Reward types
- Points — credited instantly;
- Balance money;
- Play time;
- Product — goes to the counter;
- Case keys.
Code settings
- Activation limit — how many players in total may redeem.
- One per player — repeated entry is rejected.
- Validity — dated or unlimited.
- Locations — where the code works.
Examples
- Compensation: code
SORRY500for 500 points, limit 1, given to a specific player. - Ad campaign: code
VK2026for 30 minutes of play, 200 activations, valid 2 weeks — post it and measure response by activation count. - Win-back: a case-key code in an SMS to inactive players (list from "Utilities").
How it works
Activations are journaled: repeats, over-limit and expired codes are rejected server-side instantly. Activation stats are visible on the code page — effectively another campaign analytics channel.