Codes players enter in the app to get a reward. A tool for advertising, social media and compensations.

Reward types

  • Points — credited instantly;
  • Balance money;
  • Play time;
  • Product — goes to the counter;
  • Case keys.

Code settings

  • Activation limit — how many players in total may redeem.
  • One per player — repeated entry is rejected.
  • Validity — dated or unlimited.
  • Locations — where the code works.

Examples

  • Compensation: code SORRY500 for 500 points, limit 1, given to a specific player.
  • Ad campaign: code VK2026 for 30 minutes of play, 200 activations, valid 2 weeks — post it and measure response by activation count.
  • Win-back: a case-key code in an SMS to inactive players (list from "Utilities").

How it works

Activations are journaled: repeats, over-limit and expired codes are rejected server-side instantly. Activation stats are visible on the code page — effectively another campaign analytics channel.